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"How have voice actors reacted to the unexpected deal made by the union?"

The deal between SAG-AFTRA and Replica Studios is the first of its kind in the industry, setting minimum terms and conditions for the use of AI-generated voices in video games.

Voice actors were not informed about the deal before it was announced, leading to outrage and concern among the performing community.

The deal requires consent from voice actors before their voices can be used by AI, but many performers feel this consent is not enough to protect them.

The minimum payments guaranteed by the deal may not be enough to compensate voice actors for the use of their voices by AI.

The use of AI-generated voices in video games could lead to the exploitation of voice actors and the misuse of their voices.

The deal has sparked a debate about the use of AI in the entertainment industry and the potential impact on human performers.

The deal sets a precedent for the use of AI in other areas of the entertainment industry, such as film and television.

The use of AI-generated voices in video games could lead to a decrease in the demand for human voice actors.

The deal does not address the issue of AI training models using voice actors' performances without their consent.

The deal allows for the creation of digital replicas of voice actors' voices, which could be used in a variety of projects without their involvement.

The use of AI-generated voices in video games raises ethical concerns about the ownership and control of performers' voices and identities.

The deal between SAG-AFTRA and Replica Studios highlights the need for clear guidelines and regulations around the use of AI in the entertainment industry.

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